Category Archives: CL16

Making

Location: Salon 3This is a roundtable in the Cyberlearning 2016 Roundtable session. Design based research on learning in the making Kimberly Sheridan Discussion on process and findings from design experiments, […]

Teachers Online

Location: Salon 2This is a roundtable in the Cyberlearning 2016 Roundtable session. Building Distributed Communities of Practice among K-12 STEM Educators Susan Straus A longitudinal study examines factors that motivate […]

Engaging Youth in STEM

Location: Ballroom C+D+EThis is a roundtable in the Cyberlearning 2016 Roundtable session. Facilitating STEM Literacy through Infographics (SLI) in Diverse Contexts Joseph Polman We will discuss resources and activities our […]

Guiding Teachers

Location: Ballroom C+D+EThis is a roundtable in the Cyberlearning 2016 Roundtable session. Developing the Invention Coach With Naturalistic Studies of Teacher Guidance Jenna Marks We describe a study of naturalistic […]

Sketching

Location: Salon 2This is a roundtable in the Cyberlearning 2016 Roundtable session. Designing CSCL tools in Engineering Classrooms Emma Mercier This project focuses on the creation of tools to support […]

Games

Location: Salon 2This is a roundtable in the Cyberlearning 2016 Roundtable session. Earthquake Rebuild: Designing Intrinsic Integration of Learning and Gaming Fengfeng Ke I will report on a design-based study […]

Persketchtivity

Ethan Hilton. Persketchtivity is a natural sketch-based AI tool to help engineering students master free-hand sketching. Visual communication and visual thinking strongly supports engineering design and innovation. Project: 5. EXP: […]