Category Archives: CL17 Gallery Walk

PlayFlu: A Kinesthetic Approach for Teaching about the Importance of Vaccination

This is a station in the Cyberlearning 2017 Gallery Walk. Nirit Glazer The project aims to develop and test the feasibility of the Gulliver Innovative Learning technology that manages kinesthetic activities using wearable devices, focusing on PlayFlu (www.playflu.com) as the first activity. Future advancements could extend to other scientific and medical phenomena. PlayFlu aims to […]

A Sequenced Multimodal Learning Approach to Support Students’ Development of Conceptual Learning and Representational Competence

This is a station in the Cyberlearning 2017 Gallery Walk. Alejandra Magana While it is clear that the use of computer simulations has a beneficial effect on learning when compared to instruction without computer simulations, there is still room for improvement in fully realizing their benefits for learning. Visuohaptic simulations can help fulfill the educational […]