PIs: Cynthia Ching, J. Bruce German University of California-Davis Award Details This team is creating a new kind of video-game, one that incorporates the changing characteristics of the person playing the game into the game play itself. This provides game players (learners) with an alternate perspective on their own capabilities and the effects and impacts […]
Tag Archives: Informal learning
EXP: Learning in the Making: Studying and Designing Makerspaces
PIs: Erica Halverson, Kimberly Sheridan University of Wisconsin-Madison Award Details This project takes an ethnographic and design-based approach to understanding how and what people learn from participation in makerspaces and explores the features of those environments that can be leveraged to better promote learning. Makerspaces are physical locations where people (often families) get together to […]
EXP: Mobile, Movement, and Math
PIs: John Black, Frances Nankin, Sandra Sheppard Teachers College, Columbia University Award Details The project team is integrating the stories, characters, math content, and research of New York’s public television station’s (WNET), Cyberchase multimedia project with Teachers’ College’s research on embodied cognition theory and gesture-base simulation games to create two mobile application prototypes to be […]
DIP: Collaborative Research: Social Robots as Mechanisms for Language Instruction, Interaction, and Evaluation in Pre-School Children
Cynthia Breazeal, MIT (Award Details) David DeSteno, Northeastern University (Award Details) Paul Harris, Harvard University (Award Details) This project is leveraging emerging technologies in social robotics with recent findings from social, developmental, and cognitive psychology to design, implement, and evaluate a new generation of robots that is capable of interacting with and instructing young learners […]
EAGER: Cyberlearning at the Los Angeles State Historic Park
PIs: Jeffrey Burke, Noel Enyedy, Carlos Wagmister University of California-Los Angeles The long-term goal of this project team is to advance understanding of how technology can be used to leverage the potential of public spaces to promote civic engagement, public interaction, and ultimately, life-long learning. In this EAGER project, they are carrying out a set […]
DIP: BioSourcing: A Crowdsourcing Approach to Increasing Public Understanding in Computational Biosciences
PIs: Kurt Squire, Michael Ferris, Enid Montague, Bilge Mutlu, Benjamin Shapiro University of Wisconsin-Madison Award Details This project explores the hypothesis that compelling learning games based on contemporary science that offer opportunities to contribute to scientific inquiry will lead to increased interest in science, increased career choice of science, increased conceptual understanding of science content, […]
EAGER: Promoting Algebra Learning Through an Accessible Expression System for Students with Visual Impairments and Blindness
PI: Derrick Smith, Erica Slate University of Alabama in Huntsville Award Details The long-term goal of the PIs for this project is to transform the enterprise of STEM education for blind students and those with visual impairments by creating a fully accessible teaching platform that acknowledges their special needs. Learning of mathematics for students with […]