1/6/20-3/31/22 PIs: Ivon Arroyo University of Massachusetts Amherst Award Details The role of embodiment (e.g., the use of both fine-grained and gross motor gestures) in mathematics learning for young students is well-established. With the recent success of mobile games, there is more public awareness of augmented reality – a real-time view of a physical, real-world […]
Tag Archives: Embodied learning
Developing Computational Thinking by Creating Multi-player Physically Active Math Games
8/1/19-7/31/22 PIs: Ivon Arroyo, Gillian Smith, Erin Ottmar Worcester Polytechnic Institute Award Details Our nation’s economy is rapidly shifting. Both educators and business leaders recognize that computational thinking (CT) is a “new basic” knowledge necessary for economic opportunity and social mobility. All students should have the opportunity to learn computational thinking in school and be […]
EXP: Augmenting a Teachable Robot with Adaptive Cognitive and Social Support
8/19/19-7/31/21 PI: Winslow Burleson University of Arizona Award Details This proposal investigates robotic teachable agents, a type of cyberlearning technology that provides cognitive and affective feedback to support students’ learning. The Tangible Activities for Geometry system (TAG) is a robotic teachable agent platform for middle school mathematics and computational thinking. Students physically engage within a […]
Collaborative Research: Immersive Virtual Reality with Haptic Feedback to Improve Safety Hazard Recognition, Assessment, and Decision-Making Among Construction Professionals
9/1/19-8/31/22 PIs: Steven Ayer, Arizona State University (Award Details) Jeremi London, Virginia Polytechnic (Award Details) The construction industry accounts for hundreds of fatalities and hundreds of thousands of non-fatal injuries annually. The current modes of safety training do not effectively prepare practitioners to build safely. Research shows that safety learning occurs to a great extent […]
Connections of Earth and Sky with Augmented Reality (CEASAR): Transforming Collaborative Learning Practices with Shared and Embedded Digital Models
10/1/18-9/30/20 PIs: Robb Lindgren, Nathan Kimball, Emma Mercier, Jina Kang University of Illinois at Urbana-Champaign Award Details Augmented reality (AR) technologies are becoming increasingly accessible and there are promising opportunities to develop interactive virtual content that can be shared and worked on by multiple users. The Connections of Earth and Sky to Augmented Reality (CEASAR) […]
CHS:EAGER:Aiding Reasoning about Correlation and Causation
4/1/19-3/31/21 PI: Francesco Cafaro Clark University Award Details People are increasingly exposed to data and datasets in everyday life, in domains from health and science to news and policy. This raises important questions about how to help non-specialists make sense of those data, in particular, around understanding how to think about correlation and causation. These […]
Synthesis and Design Workshop: The Future of Embodied Design for Mathematical Imagination and Cognition
9/1/18-8/31/19 PI: Mitchell Nathan University of Wisconsin-Madison Award Details This workshop will convene May 20-22, 2019 at the University of Wisconsin in Madison, WI For more information or to apply, visit the workshop website The next generation of digital learning environments for science, technology, engineering, and mathematics (STEM) content will be more interactive, more personalized […]
Signing Avatars & Immersive Learning (SAIL): Development and Testing of a Novel Embodied Learning Environment
8/1/18-7/31/20 PIs: Lorna Quandt, Melissa Malzkuhn Gallaudet University Award Details Improved resources for learning American Sign Language (ASL) are in high demand. Traditional educational materials for ASL tend to include books and videos, but there has been limited progress in using cutting-edge technologies to harness the visual-spatial nature of ASL for improved learning outcomes. Interactive […]
EXP: To Enact, To Tell, To Write: A Bridge to Expressive Writing through Digital Enactment
9/01/2017-8/31/2020 PI: Sharon Lynn Chu, Francis Quek, Beverly Irby Texas A&M University Main Campus Award Details This cyberlearning project explores a novel approach, called Digitally-Augmented Enactment (DAE), to support learning expressive writing by children at the critical grade 4-5 developmental period, with a focus on English Language Learners (ELLs). Expressive writing is core to the […]
DIP: Collaborative Research: Interactive Science Through Technology Enhanced Play (iSTEP)
PIs: Noel Enyedy, Carlos Wagmister, Jeffrey Burke, UCLA (Award Details) Joshua Danish, Indiana University (Award Details) The iSTEP project addresses a basic research question by exploring the role of the body and physical activity in learning through the design of a new genre of developmentally appropriate learning technologies for young children. There is increasing recognition […]