Tag Archives: Augmented/virtual/mixed reality

Collaborative Research: Immersive Virtual Reality with Haptic Feedback to Improve Safety Hazard Recognition, Assessment, and Decision-Making Among Construction Professionals

9/1/19-8/31/22 PIs: Steven Ayer, Arizona State University (Award Details) Jeremi London, Virginia Polytechnic (Award Details) The construction industry accounts for hundreds of fatalities and hundreds of thousands of non-fatal injuries annually. The current modes of safety training do not effectively prepare practitioners to build safely. Research shows that safety learning occurs to a great extent […]

Exploring Social Learning in Collaborative Augmented Reality with Virtual Agents as Learning Companions

7/15/19-6/30/22 PIs: Marjorie Zielke, Scotty Craig, Robert Rege, James Wagner University of Texas at Dallas Award Details In the context of medical student education, this Cyberlearning project will investigate how to design rich social learning experiences that integrate real and virtual features (objects or people) to enhance the learning process. To simulate a role-playing experience […]

EAGER: Mixed Reality for Improved Science Reading Comprehension

8/15/19-7/31/20 PI: Len Annetta East Carolina University Award Details This EArly grant for Exploratory Research (EAGER) is a partnership between East Carolina University (ECU), Spark Plug Games, Cumberland County Schools, and Teresa C Berrien Elementary School that will develop and perform preliminary testing of mixed reality (MR) to improve understanding of academic language in elementary […]

Mapping Fields in Augmented Reality with Personal Mobile Devices: Enhancing Visualization Skills for Education and Industry

7/15/18-6/30/21 PIs: Colleen Megowan-Romanowicz, Mina Johnson, Rebecca Vieyra, Chrystian Vieyra American Modeling Teachers Association Award Details Magnetic field visualizations are essential to many branches of the technology workforce. While fields are a core concept in K-14 STEM education, the field model of magnetic interactions is often poorly conveyed and regularly misunderstood by K-14 teachers and […]

Connections of Earth and Sky with Augmented Reality (CEASAR): Transforming Collaborative Learning Practices with Shared and Embedded Digital Models

10/1/18-9/30/20 PIs: Robb Lindgren, Nathan Kimball, Emma Mercier, Jina Kang University of Illinois at Urbana-Champaign Award Details Augmented reality (AR) technologies are becoming increasingly accessible and there are promising opportunities to develop interactive virtual content that can be shared and worked on by multiple users. The Connections of Earth and Sky to Augmented Reality (CEASAR) […]

Signing Avatars & Immersive Learning (SAIL): Development and Testing of a Novel Embodied Learning Environment

8/1/18-7/31/20 PIs: Lorna Quandt, Melissa Malzkuhn Gallaudet University Award Details Improved resources for learning American Sign Language (ASL) are in high demand. Traditional educational materials for ASL tend to include books and videos, but there has been limited progress in using cutting-edge technologies to harness the visual-spatial nature of ASL for improved learning outcomes. Interactive […]

Human/AI Co-Orchestration of Dynamically-Differentiated Collaborative Classrooms

9/1/18-8/31/21 PIs: Vincent Aleven, Nikol Rummel Carnegie-Mellon University Award Details This project will create and demonstrate new technology that supports dynamically-differentiated instruction for the classroom of the future. This new vision centers on carefully-designed partnerships between teachers, students, and artificial intelligence (AI). AI-powered learning software will support students during problem-solving practice, providing either individual guidance […]

Catalyzing Scientific Inquiry and Engineering through Wearable Intersubjective Sensation Devices

8/01/2017-7/31/2020 PI: R. Benjamin Shapiro University of Colorado at Boulder Award Details This project will investigate how to improve young people’s science skills, and to increase their perceptions of science as a pro-social field, through the design and enactment of a new science education approach that emphasizes curiosity about and investigation of animal perception and […]