Remote Labs

Back to Primers

Authors: Jeremy Roschelle, Kemi Jona, and Patricia Schank.
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Overview


Remote Labs Video from NSF Video Showcase

Labs are widely considered to be essential to learning science and engineering, because labs can provide a key context in which students experience science as a process of inquiry and get the opportunity to work “hand-on” with authentic tools and materials. However, it is not always easy to provide students with high quality laboratory experiences — labs can be too expensive, dangerous, difficult, or time-consuming. A remote laboratory is an increasingly common alternative that enables a student to conduct a scientific experiment over the internet. A remote laboratory is not a simulation; students control physical scientific equipment and collect data from physical phenomena. Among the many strong reasons to consider remote labs, they can enable students to access sophisticated scientific apparatus at low cost, with greater safety, and more convenience. Further, remote labs can overcome constraints that are hard to overcome in a school lab. Because remote labs are controlled by a computer, then can be precisely executed (whereas students often struggle with the procedures in school labs) and can allow time for students to replicate or extend experiments (because it is easier to precisely vary conditions and efficient to run multiple experiments). Remote labs can be accessed equally well from home and school, and can reduce logistical issues related to scheduling lab time for students. Remote labs offer new possibilities for joint engagement with students, teachers, and mentors, who could use social networking and online communication tools to interact before, during and after labs. Further, displays for remote labs can be augmented (or layered) with additional displays that helps students make sense of what is going on.

The Radioactivity iLab is one example of a remote lab that features pedagogical innovation to enhance students psychological and learning experience. In the lab, students measure radiation from a sample of strontium-90. Obviously, working with radioactive materials is dangerous. In this iLab, students in the United States were able to control apparatus in Australia. Students were able to control a Geiger counter to measure the sample, and could watch what happened over a live video. The learning goal was to observe and infer that the intensity of radiation from a point source decreases proportional to the inverse square of the distance. The iLab is designed as a multi-step, interactive application that supports this learning goal. Research with the lab showed that students prefer the remote lab to a simulation, that the video presence supports their experience of the lab as authentic, and that the video helped them to understand how varying the distance relates to the measured amount of radiation. A follow-on project engages students in the design and development of their own scientific instruments using Arduino-compatible hardware and software, and how that might afford insight into the phenomena (how you measure it, if you’re getting reasonable data, how you calibrate it, etc.)

Another example is the interactive biotechnology project at Stanford. What happens in most schools labs is microscopy, where students passively observe. It’s hard to do experiments and for teachers to bring in biological organisms––harder than physics, for example, where you can put something back in a drawer at the end of the class. The Riedel-Kruse Lab has developed a platform to make remote, two-way interaction between humans and microscopic organisms not only possible, but easy. The platform lets students and teachers to do free-play experimentation, including exploration, guided experiments, making hypotheses and models, and making measurements to test hypotheses — and by being freely available online, it takes some load off of the teacher because students can do experiments anytime, even in the evening.

In higher education, remote labs could be considered to be a mature use of technology to support learning. Labs have been developed in many topics, including astronomy, biology, chemistry, computer networking, earth science, engineering, hydraulics, microelectronics, physics and robotics. For example, the Labshare group in Sidney has a fairly robust strategy where they are using remote labs in their undergraduate engineering curriculum. Research on teaching and learning with remote labs is largely positive. Across many studies that compare remote and local labs in higher education, little or no differences have been found in learning outcomes and students experience remote labs as being equally effective. Research in secondary schools also shows the promise of remote labs, but notes the need to focus on support materials for both teachers and students to frame student learning and that secondary students find the tactile engagement with laboratory equipment motivating.

Further, labs are now being consolidated onto common platforms. These platforms, such as Go-Lab, WebLab-Duesto, LiLa, and PEARL offer the potential for many more users to discover and access remote labs, with greater consistency in the user interface. Consequently, use of remote labs is expanding not only in higher education, but also into K-12 science and engineering education. While Europe, North America, and Australia were earlier leaders in exploring remote labs, use is now spreading to places like remote areas of Brazil, where connections to the internet are available but scientific equipment is scarce. The attractiveness and growing availability of remote labs means now is an ideal time to focus on the pedagogical innovations that will be necessary to realize the full potential of remote labs for developing students’ interest in science and engineering as well as students’ learning of key disciplinary concepts and practices.

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