Marti Louw. Macroinvertebrates.org addresses the taxonomic ID bottleneck in citizen science with a new kind of online teaching collection that aims to scaffold observational skill development, increase engagement and accuracy […]
Fengfeng Ke. This poster will demonstrate Earthquake Rebuild, a 3D epistemic simulation game that aims to promote active math learning for middle-school students. Project: Earthquake Rebuild: Mathematical Thinking and Learning […]
Nirit Glazer. The goal of PlayFlu by Gulliver Innovative Learning is to EDUCATE kids and parents about the BENEFITS of vaccinations in order to INCREASE vaccination rates in our community. […]
Teon Edwards. We’re building and researching prototype data visualizations, online community tools, and other resources to help teachers bridge between students’ free-choice game play of Zoombinis and the classroom. Check […]
Mohammad Fuad. Mobile Response System (MRS) provides faculty with the opportunity of evidence-based teaching by allowing students with interactive exercises with different learning outcomes and by getting an instant feedback […]
William Finzer. The defining characteristics of a data science game are: a game is embedded in a data analysis environment; data from the game flow seamlessly into the surrounding environment; […]
Jodi Asbell-Clarke. We will discuss the methods we use to measure implicit understandings of physics and computational thinking in games. We will show examples of the games and describe the […]