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GLS 2014
Jun 12, 2014 - Jun 14, 2014
Games, Learning, and Society (GLS) delves into how videogames capture our imaginations, how their power can be used to transform learning, and what this engaging medium means for society.
Games, Learning, and Society (GLS) delves into how videogames capture our imaginations, how their power can be used to transform learning, and what this engaging medium means for society.