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Games, Learning, and Society 2016

Aug 15, 2016 - Aug 17, 2016

GLS 2016 is the premier videogames and learning event. Now in it’s twelfth year, our event continues to be one of the top destinations where the people who create and research high-quality digital learning media can gather to discuss and help shape the direction of the field. GLS is best known for its high quality program, top notch attendees list, and playful atmosphere. Each year, we foster in-depth conversation across diverse disciplines including game studies and culture, game design, learning sciences and education research, industry, and policy. Our aim is to connect, learn, and explore.

Details

Start:
Aug 15, 2016
End:
Aug 17, 2016
Event Category:
Website:
http://glsconference.org/

Venue

University of Wisconsin
Madison, WI United States + Google Map