Location: Ballroom C+D+EThis is a roundtable in the Cyberlearning 2017 Roundtable session. Co-designing research-based VR experiences for classrooms Britte Cheng This presentation will introduce our approach to co-designing VR lessons for K-12 classrooms and our early classroom observations. Specifically, we will share our method of identifying the productive design space at the intersection of learning […]
Category Archives: CL17 Roundtable
Risks & Accessibility
Location: Ballroom C+D+EThis is a roundtable in the Cyberlearning 2017 Roundtable session. Emerging Accessibility Issues for New Technology Applications Ray Rose While the basic accessibility standards are known and understood for web sites and online learning, new technology applications can present interesting accessibility challenges. There are no obvious solutions to some challenges. Let’s talk, and […]
Teacher Professional Development
Location: Salon 3This is a roundtable in the Cyberlearning 2017 Roundtable session. Integrating Instruction, Psychology, and Technology to Improve Online Learning John Chapman The great majority of technological advancements have traditionally been designed and developed outside of education-rich environments. This is due, in part, to the increasingly prohibitive costs of developing new technology within current, […]
Cognition & Learning
Location: Ballroom C+D+EThis is a roundtable in the Cyberlearning 2017 Roundtable session. Does the technology-generated listening environment impact task productivity? Debbie Cockerham New technologies have helped create a world with never-ending sounds and colors around us. People work with headphones hanging on their ears, and their eyes are fixed on their phones whether they are […]
Embodied Learning & Cognition
Location: Ballroom C+D+EThis is a roundtable in the Cyberlearning 2017 Roundtable session. How Can we Use Logs to Support Discussion of Simulation Results? Andee Rubin I am working with the New York Hall of Science, which has a large immersive exhibit-simulation called Connected Worlds, which represents 4 interconnected biomes. The biomes are connected through water […]
Collaborative Learning
Location: Ballroom C+D+EThis is a roundtable in the Cyberlearning 2017 Roundtable session. Replicating Peer-Led Team Learning in Cyberspace Pratibha Varma-Nelson Peer-Led Team Learning (PLTL) is a pedagogy that encourages students taking STEM classes to be more active in their own learning, thus improving their problem-solving skills, ability to work in teams, and success in introductory […]
Learning Models
Location: Ballroom C+D+EThis is a roundtable in the Cyberlearning 2017 Roundtable session. Integrating computer science in science instruction: how do we know its working? Gillian Puttick Our design-based research project is working with 8th grade teachers to integrate computer programming in Scratch in their science instruction. With respect to game design, science, and computing, constructs […]
Educational Neuroscience
Location: Ballroom C+D+EThis is a roundtable in the Cyberlearning 2017 Roundtable session. Neurocognitive Measures of Implicit Learning Ibrahim Dahlstrom-Hakki The potential for the use of neurocognitive instruments to better understand learning is well recognized but the practical barriers to their effective deployment in natural learning settings remains significant. In this session, I will discuss with […]
Computer-Based Feedback
Location: Alcott BoardroomThis is a roundtable in the Cyberlearning 2017 Roundtable session. Providing feedback on complex tasks: Algorithmic formative assessment to help students learn the experimental process Eli Meir Under a recently completed NSF Cyberlearning grant we investigated ways of providing students feedback on their understanding of complex, open-ended tasks. The primary approach was to […]